SQUAD-BASED RPG BATTLE HUNTERS COMING TO PC AND SWITCH IN OCTOBER

SQUAD-BASED RPG BATTLE HUNTERS COMING TO PC AND SWITCH IN OCTOBER

Explore, Loot and Fight in Phase Two’s Fantasy Combat Adventure

Melbourne, Australia – August 25th, 2020 –  Independent developer Phase Two today announced that their squad-based RPG Battle Hunters will be bringing some classic fantasy adventure plus innovative tactical combat to PC and Nintendo Switch in October.

The Kingdom is in Danger and the oldest and wisest wizard stands alone, the last bastion of hope, struggling to keep a nameless villain at bay. Players will command a team of 3 plucky adventurers, plunging headlong into dungeons, caves, forests, and swamps as they heed the call for help from the old one.

A huge variety of beastly adversaries and monstrous villains will impede your quest, hellbent on your party’s destruction as you make your way across different regions of the kingdom. Yet mighty heroes also stand ready to join the fight as your valiant band takes on the forces of darkness. From the Great Forest, inhabited by devious goblins and lumbering trolls, to the high Cliffs of Desolation, where vicious gargoyles and unstoppable stone golems await you.

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Battle Hunters offers a unique and intuitive combat system that combines strategic command of your heroes with a combination of turn-based and real-time action. Combat takes place with melee and ranged characters, armed with all manner of swords, spells, blades, and blasters. Heroes can be upgraded, swapped around, and mixed and matched to tailor-make a party, giving you a better fighting chance. Locked chests and barrels of food provide plenty of loot to keep your pockets full of gold and your heroes well-fed. Mini quests provide short-term objectives while also driving the overall narrative forward.

With a more strategic approach to combat, Battle Hunters lets players form an adventurer party of 3, chosen from a lineup of 28 unique hero characters who are met and recruited along the journey. Be it the Wizard, the Barbarian, the Rogue, or any other hero, each has their own specialized fighting skills and unique abilities that players can level up and enhance along the way. Different heroes bring a range of strengths and weaknesses to the battle, and with such a wide array of enemies to confront, the player must use the right combination of heroes to suit their own battle style and to ensure victory.

Battle Hunters arrives on Steam and Nintendo Switch in October, check out the games Steam Page here: https://store.steampowered.com/app/1393340/Battle_Hunters/

About Phase Two Games
From their early years at Beam Software on PC games like ‘Krush, Kill and Destroy’ to bringing the first ‘Sims’ game to iPhone for EA, and later going on to bring ambitious brands like ‘Need for Speed’ and ‘DeadSpace’ to the smartphone and tablet, Dan and Toby have a long and respectable history of both making games and dealing with top IPs. At Phase Two Games we are determined to produce quality experiences with a small, talented team. We have deliberately stepped away from large-scale corporate-style production to pursue a more traditional style of development in the hope that our games can be free of influences that undermine the creative vision. We love games and hope you enjoy playing the games we make.