Channel for up to 2.6 seconds. Upon ending, Slow nearby enemies by 60% and deal 48 damage to them every 0.5 seconds. Combustion’s Slow and damage over time duration is extend the longer Blaze Channels, from 1 second up to 5 seconds. Blaze’s Movement Speed is reduced by 50% while Channeling.
Pyromania- gain 25 armor and deal 40 damage to nearby enemies every .05 seconds for 4 seconds. Each Hero Hit by flame stream reduces Pyromania’s cooldown by 5 seconds
Flame Stream-FLAME STREAM Fires two streams that deal 83 damage to enemies hit. Flame Stream Ignites Oil Spills it comes in contact with.
OIL SPILL-Vector Targeting Dispense a slick of oil that lasts for 5 seconds and Slows enemies that come in contact with it by 40%. Oil Spills are Ignited for 2.5 seconds when hit by Flame Stream. Ignited Oil Spills no longer Slow enemies, but instead deal 18 damage to them every 0.3 seconds. Additionally, Blaze is healed for 49 Health every 0.3 seconds while standing in Ignited Oil Spills. Stores up to 2 charges.
Jet Propulsion- After 0.5 seconds, charge forward. Colliding with an enemy Hero deals 52 damage to and Stuns them and nearby enemy Heroes for 1.25 seconds