Utilizing a powerful AI, built specifically for the Delves update, players are teleported into the deepest tunnels of Trove as a solo player or in groups of up to eight players. Once there, players will work to overcome obstacles and defeat foes in adventures tailored to match their personal power level. Each of the three Delves modes is unique and offers a variety of challenges for daring players. Players can simply queue up for a Public Delve or create a Private Delve to get started. Each Delve, whether public or private, poses its own, unique challenge for up to eight players to solve before they can match up against a fearsome end boss opponent. If lucky enough to win in time, the party can continue delving and overcoming increasingly difficult odds!
As with all challenging content, risk brings rewards. Popular challenge rewards formerly earned by completing Shadow Tower challenges have been moved to Delves and a new tier of gear — Crystal 4 — has been added.
Delves also packs in some new class reworks including the Tomb Raiser that has been enhanced and overhauled for pure soul-summoning combat power. All this and more is now available for both PlayStation 4 and Xbox One.
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The gamigo group is one of the leading publishers of online and mobile games in Europe and North America. The company’s diverse game portfolio includes free-to-play titles such as ArcheAge, RIFT, Trove, Defiance 2050, Ironsight and Aura Kingdom, as well as the recently launched buy-to-play game ArcheAge: Unchained. Counting more than 400 employees, gamigo is one of the largest german companies in the gaming industry. Besides its 5 german locations in Hamburg (HQ), Berlin, Cologne, Münster and Darmstadt, the gamigo group also has branches in Warsaw (Poland), Istanbul (Turkey), New York, Redwood City, Austin, Bellevue (US), and Seoul (South Korea). In addition to gamigo AG, the group includes the subsidiaries WildTangent, Aeria Games, adspree media, and Mediakraft Networks as well as the brands GameSpree, Infernum, Intenium, Looki, and Poged. The company strives to grow not only organically, but also through acquisitions. Since 2013, it has made more than 25 acquisitions, including titles, gaming and technology companies as well as individual game assets.