“FROMTO Party Crash Demo” starting on INDIEpendence Day

Join Fromto’s insane multiplayer madness
together with your friends

July 3rd, 2019 – Everyone in the United States is celebrating Independence Day tomorrow. We will join them and make it a worldwide INDIEpendence Day with our FROMTO Party Crash Demo. The demo will be available for everyone on Steam starting tomorrow (July 4th) at 8:00 am PST resp. 17:00 CET – open end.

Fromto is a hilarious party sandbox racing game where up to four players build the levels together. Then they race on their self-made unthinkable crazy tracks to make it to the finish first. Fromto is true multiplayer party madness: grab some friends, start the game and have an unforgettable fun time!

Although some key features will not be included in the free version, it’s featuring its best parts. You can play online or offline with up to four players in two awesome levels. There is plenty of content and fun here, so make sure you get this little “INDIEPendence Day” present from Studio Erikson and Headup. How much discount can you get during the Steam Summer Sale? One hundred percent!

Speaking of racing games – did you see the current Steam Grand Prix? Add Fromto to your wishlist now and increase your Max Points – super easy!
And for tomorrow:
Get the Demo here!

Demo Features

  • Up to 4 players online/ local multiplayer
  • Super high replayability
  • Replay your gameplay
  • Fun to watch!
  • 4 cars to play around with
  • Full controller support
  • Some nifty secrets
  • Fresh art style partially made by young children
  • Unlock an iconic extra car, one extra level and additional cool track items
  • Amazing soundtrack

Fromto is mainly made for multiplayer madness, so tell your friends about this! For more information about the Demo please check out our Discord Channel or the Steam page updates.

Have you ever seen such an amazing car selection screen?
So how does Fromto work?

After all players collected their vehicle of choice by foot in a short mini-game-like-lobby (see the yellow screenshot above), they will start the first phase in a quite wild, but pre-set level. All players try to first reach a checkpoint and then the finish line. But this probably won’t happen in the first attempt, it’s more for checking out the level.
                   1: Learn the track  |  2: Find crated or go shopping

After all players finished their try, the magic happens in the second phase: All the little cars turn into helicopters and you’re going to collect different, randomly dropped crates which contain new track parts to place in the pre-set level: This can be helpful things like new platforms, ramps and jump pads or hindering elements such as obstacles and traps for your opponents, or just fun things like a cannon that shoots small bubbles of glue.

In addition to those random pieces, there is a shop for every player where you can buy even more ‘helpful’ things with points earned by performing stunts. Overall, there are more than 50 different parts that can be placed. A time limit will stop your creativity after 60 seconds and the next round will start.
3: Add or remove elements  |  4: Reach the finish!             

All of this comes with a very special art style, as the game was created by the developer and contemporary artist Erik Habets, together with his two kids Niki (5) and Joep (2). Do not be mistaken, although the game might look childish, Fromto is not only for the young ones. This is a game for kids from ages 8 to 108 – and specifically for the grownup kids (and influencers)!  😉

About Headup

Headup is a hybrid games publishing and development company providing players worldwide with the best content in the independent gaming sector. Established in 2009, it is active on all major platforms such as consoles, mobile devices and PC, and was awarded as “Best Publisher” at the German Developers Awards in 2012, 2013 and 2017. With over 80 million customers served on mobile and further several million players on the PC and consoles, Headup is always looking to raise awareness and commercial success for developers thinking outside the box. More information can be found at www.headupgames.com.

About Studio Erikson

Studio Erikson is a games-and-art-studio founded by Erik Habets and located in Maastricht the Netherlands. After graduating as primary school teacher he continued his education at the Academy of Fine Arts Maastricht. Erik has been making sculptures, paintings, drawings, animations and installations for the past decade. He won prizes and received grants and commissions in the art scene. Since a few years he dedicated himself to the creation of games. More at www.studioerikson.com.