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DevGAMM Announces Full Speaker Lineup and Conference Schedule for 2022 Event in Vilnius – July 28-29th

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1000 attendees expected at first DevGAMM in Lithuanian capital with a portion of proceeds donated to Ukraine, plus charity auction at the show

Vilnius, Lithuania – July 7th 2022 – DevGAMM today announced the full speaker line-up and conference schedule for the 2022 edition of DevGAMM on July 28-29th. With close to 60 video game industry experts giving talks across 11 tracks, DevGAMM will be held in Vilnius, Lithuania for the first time, with the aim of supporting talented game developers and industry professionals in the Baltics. A portion of ticket sales will be donated to support Ukrainians suffering from the war, and DevGAMM is also organizing a charity auction at the event. To help sponsor this effort, please email: sponsor@devgamm.com

“We are looking forward to welcoming a talented group of video game professionals and peers to Vilnius this year for our first-ever DevGAMM in this beautiful city, which is also a fast-growing hub for game development,” said Lerika Mallayeva, CEO & Founder of DevGAMM. “We couldn’t hold DevGAMM in Kyiv this year because of the war, but we are donating a portion of proceeds as well as organizing a charity auction to support our Ukrainian friends and families during this atrociously difficult time.”

The conference will host a selection of keynote speakers, including Leszek Szczepański, Sr. Gameplay Programmer at Guerrilla Games, who will talk about designing procedural encounters in Horizon Forbidden West. Sergei Savchenko, Senior Tech Lead at Bethesda will discuss how to understand player behavior, and award-winning game designer and author, Fawzi Mesmar will give a talk about the creative process.

Joining these speakers will be Ahmed Salama, UX Director at Ubisoft Stockholm, who will discuss user experience in 3D games, voice actor Mike Bodie will give insights on the best practices in working with voice actors and Senior Community Developer for Focus Entertainment – Sarah Makdad, with a session about community scaling and engagement whilst still protecting boundaries.

Finally, rounding out the keynote speakers are tinyBuild CEO Alex Nichiporchik giving a talk about designing emergent gameplay and Gamer-in-Chief at Bossa Games, Henrique Olifiers who will immerse in game design. These talks will be accompanied by many others as well as several panels addressing topics ranging from tech and user acquisition to education, music and the need for juniors in the industry.

Our Mission – Make Games Not War
DevGAMM was born in Ukraine, and most of our team are Ukrainians. For us February 24th changed everything; we are devastated by the events happening now in Ukraine. Some of our team members had to flee their homes in Zaporizhzhia and Rivne while continuing to work to support their families. Some are still in Ukraine, in Lviv, and our concern grows daily over their safety and wellbeing. DevGAMM strongly condemns the war and is supporting Ukrainians through various charity efforts, such as donating a portion of our ticket sales to relief efforts and co-organizing events such as the Make Games Not War networking charity event that took place in Cyprus on July 1st. To get involved and support our next charity auction at DevGAMM 2022, please email us. For more information on our position on the war in Ukraine please visit our statement page.

Vic

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