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Boundary Announces Ray Tracing Benchmark, Game Modes, and Character Details

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September 15, 2020 — Studio Surgical Scalpels is excited to announce that players will be able to get a first look into boundless space during the open benchmark test on September 24. Along with the benchmark test announcement, new details on game modes and characters have been revealed. The interstellar shooter will feature four action-packed game modes and six customizable characters at launch. Recently the studio unveiled the game’s Steam page and announced a simultaneous release on PC and PlayStation is in store for players.

With aspirations to provide incredible in-game resolution and visual perception to players, Studio Surgical Scalpels has utilized the power of real-time ray tracing in Boundary. The upcoming title’s realistic space environments will feature complex space structures and orbiting facilities for players to navigate through. Beginning on September 24, players will be able to participate in the ray tracing benchmark by downloading the game here. The developers aim to improve real-time cinematic-quality rendering, light reaction to surfaces such as reflections off player’s Astroperator suits, and more throughout the benchmark resulting in a stunning visual experience for players at the game’s launch.

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The vast expanse of space awaits players in Boundary presenting a gravityless 360-degree battlefield. Blending elements of MOBA and FPS gameplay, the title will launch with four action-packed game modes; Facility Capture, Team Death Match, Skirmish Mode, and Orbital Capture. Facility Capture mode will pit two teams of five players against each other in strategic combat. Astroperators will have 15 minutes to exert their dominance by gaining control of key objective areas to earn points while also thwarting the enemy team from capturing.

Deadly accuracy and nimble maneuvers will reign supreme as bullets fly from all directions, in the time compact Team Death Match mode. In traditional death match fashion, players will earn points by eliminating members of the enemy team. Players will contend with threats from all sides and a variety of ammunition creating a stunningly tactical firefight that is anything but traditional. Alongside the Facility Capture and Team Death Match modes, will be the unpredictable Skirmish mode, which challenges players to quickly adapt when given random loadouts and Orbital Capture, a single-elimination mode, favoring calculated tactics and risk assessment.

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No matter the mode players decide to jump into, they’ll have six diverse characters to choose from to wade into special combat.

  • Leeway – A deadly accurate sniper, Leeway utilizes an auxiliary arm for steady aim, and the ability to minimize recoil for a short time.
  • Vodka – A rifle-toting damage dealer that offers a balanced kit featuring skills to temporarily improve his combat abilities and a grappling hook to tear him through enemy defenses at a blink.
  • Spiker – Nimble and an ace of stealth, Spiker is able to launch deadly melee attacks and turn off electrical devices.
  • Fixer – Capable of turning the tide of battle with her drones, Fixer is able to automatically repair nearby allies and in certain modes, is able to bring teammates back to life remotely.
  • Shielder – An imposing presence on the battlefield, the most heavily armored Astroperator is equipped with a machine gun and ballistic shield.
  • Probe – Searching for every tactical advantage, Probe is a specialist at gathering information. Tracking missiles and detectors capable of locking down enemy signals round out Probe’s kit.
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For a first look at Boundary’s realistic space environments and real-time ray tracing in action, head to http://www.surgicalscalpels.com/rtbenchmark.html begging on September 24. Players looking to have the ultimate experience of ray tracing can enter to win an RTX 3080 via the Steam wishlist giveaway hereBoundary is set to give players a heart-pounding and stunning gameplay experience through the use of innovative sound design and control of movement previously unseen in other titles of the genre. The immersive and realistic-inspired experience will be coming to players simultaneously on Steam and PlayStation later this year. To connect with other Astroperators join the official Discord.

 

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A list of features includes:

  • Intense zero-gravity FPS combat.
  • Multiple game modes Team Deathmatch, Facility capture, Orbital purge, Skirmish.
  • Six diverse characters at launch ranging from damage dealers to tank, to support to suit players preferred gameplay style.
  • Varied and realistic-inspired maps including the solar farm, orbital fuel station, circular complex, a spacecraft debris field, and more.
  • Fully customize and save your space-age weaponry load-outs selecting scopes, grips, barrels, magazines, and stocks.
  • Utilize a variety of ammunition such as armor-piercing, electromagnetic pulse rounds, and high explosive rounds and create customized magazine configurations.
  • Complex progression system allowing for basic skills to be augmented over time.

About Studio Surgical Scalpels

Surgical Scalpels is an indie game studio that focused on creating innovative and hardcore shooting games. The studio is currently developing its first title zero-gravity space shooting game, Boundary. For more information on Studio Surgical Scalpels please visit http://www.surgicalscalpels.com.


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