From significant improvements to the user interface, manually adjusting the VR camera, to an increased number of playable Challenges and refactoring the code for our human systems, no virtual stone is left unturned as the game heads towards its 2021 release. With every Campaign task now playable in VR, players will be able to experience the game in a whole new way.
Creative, educational and hilarious, RoboCo tasks players with designing remote controlled robots to solve the ridiculous problems of hapless humans, as creatively (or chaotically) as they like. Set to launch via Steam Early Access in early 2021, with an Open Beta event planned for later this year, RoboCo has already received multiple awards and nominations.
With full VR support, alongside the traditional mouse and keyboard, RoboCo has room for the most advanced robot engineers to immerse themselves in this wobbly cartoon universe and see their mechanical marvels come to life.
Unique Challenges to test your build capabilities, from creating a robot that can make coffee, to one that can serve sandwiches.
Feed your creativity with limitless build potential, bound only by your imagination.
VR support for both Vive and Oculus (coming to Early Access!)
Share your creations with friends in the Robot Steam Workshop (coming to Early Access!)
Gain future facing skills, through the use of creativity, collaboration, communication and critical thinking.
RoboCo is launching into Steam Early Access early 2021. Follow the game on Steam