In the CSLA Iron Curtain Creator DLC, players are taken back to the Cold War era of the 1980’s, and experience what life in Czechoslovakia and its heavily-guarded border with the Federal Republic of Germany could have been like if an armed conflict had ever come between the East and the West.
CSLA (or ČSLA) is an abbreviation for “Československá lidová armáda” in Czech and “Československá ľudová armáda” in Slovak. It refers to the Czechoslovak People’s Army, which were the armed forces of the Czechoslovak Socialist Republic from 1954 until 1990.
Key features of the CSLA Iron Curtain Creator DLC include:
256 km2 terrain – Original landlocked map called “Gabreta” with deep forests, windswept mountains, calm valleys, a railway network, and various military outposts.
3 factions – Cold War era armed forces of the United States and Czechoslovakia, as well as local rebel fighters.
35 weapons (incl. variants) – A mix of classic pistols, rifles, and launchers (with a large variety of weapon attachments), including the FAL and Sa-58 assault rifles, XM177 carbine, and M1911 pistol.
52 vehicles (incl. variants) – Various ground, air, and water vehicles such as the T-72 Main Battle Tank, M113 and OT-62 APCs, and Mi-17 and UH-60 transport helicopters.
19 scenarios – 9 singleplayer scenarios depicting various armed confrontations in the Gabreta region, 1 singleplayer Showcase scenario, and 9 multiplayer scenarios (Zeus, Warlords, co-op, team deathmatch, and more).
CSLA Studio has published a ‘compatibility data pack for non-owners’ via the Steam Workshop, which enables those who do not own the CSLA Iron Curtain DLC to still play on multiplayer servers that make use of its content. However, the DLC’s terrain and singleplayer scenarios remain exclusive to owners of the DLC. Restrictions to the use of non-owned content also apply.
About Bohemia Interactive
Bohemia Interactive a.s., is based in the Czech Republic, was established in 1999, and develops PC, console, and mobile games. Our story began with our first game, Arma: Cold War Assault (originally published by Codemasters as Operation Flashpoint) which was released back in 2001. It sold 2 million copies, received numerous industry awards, and was praised by critics and players alike. Since then, we’ve grown from a ragtag bunch of garage devs to an international family of over 300 professionals – working on games like Arma 3, DayZ, Ylands, Vigor, and various other projects. Our ambition: to make games that act as platforms for people to explore, create, and connect. More information is available at www.bohemia.net.