“This is a game about rage, and about turning it into something good. I want to dedicate it to all the people who took their anger this year, took to the streets, and decided to do something about the surrounding reality,” said Marta Malinowska, writer at Different Tales, during the award ceremony, referring to mass “Women’s Strike” protests sparked all over Poland after a total government ban on abortion in 2020.
“Werewolf: the Apocalypse – Heart of the Forest tackles the themes of ecology, identity, history, and many faces of activism. The fact such a game was awarded proves that digital culture has an equal voice in the public space to literature, film, or music, a voice that comments on our reality. We are very happy to receive it, and proud that we had a chance to tell about the situation in Poland, and use our local elements to create a story with a universal appeal,” said Artur Ganszyniec, designer & co-founder at Different Tales.
“I’m overjoyed that the idea of creating games that comment on the world around us, and bring gaming closer to journalism, has been appreciated. This award is, to me and to the team, a strong indicator that we should continue on our path of experimentation with the medium,” said Jacek Brzeziński, director, programmer & co-founder at Different Tales.
“We couldn’t be more proud of Different Tales. It’s the second time they were nominated to “Paszporty Polityki” with their unique and bold vision for a videogame – that’s not only quite different with its appearance and artistic statement, as well as from the production point of view. We’re amazed that not only us and the gamers loved “Heart of the Forest”, but that it can also make such an impact on the cultural aspect of our country. This award is proof that the future ahead of Different Tales is bright and clear, and the bar for them is set high. We can’t wait to put it even higher and show you even more groundbreaking experiences from them,” said Adam Magdziak, Marketing Manager at Walkabout Games.
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