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TOKYO INDIE GAMES SUMMIT Reaches Record-Breaking Attendance Levels During 2025 Event

TOKYO — April 2, 2025 — TOKYO INDIE GAMES SUMMIT marked a record-breaking year, with attendance more than doubling for the third consecutive time and surpassing 23,000 visitors, according to organizer Phoenixx Inc.. Held March 8-9, the 2025 TIGS showcase continued establishing itself as a major growing fixture to Japan’s indie game scene.

Building on top of last year’s record number of 9,000 attendees, TOKYO INDIE GAMES SUMMIT hosted more than 23,000 visitors during this year’s two-day festival featuring over 200 curated indie titles. The first ever TOKYO INDIE GAMES SUMMIT AWARD ceremony, supported by Japanese Television broadcasting company BS Asahi, decorated titles standing out through their embodiment of creativity and innovation. Award winners include:

Grand Prize

One Turn Kill (Deckbuilder / Strategy)

Developer: Waku Waku Games

Excellence Award

Yasha: Legends of the Demon Blade (roguelike JRPG)

Developer: 7QUARK

DevilConnection (visual novel adventure)

Developer: ChaoGames

Replay the weekend’s festivities on the TOKYO INDIE GAMES SUMMIT official livestream, including panel discussions between indie game industry titans Shuhei Yoshida and Shunji Mizutani, the the heated national finals for the competitive RTS Jelly Troops where developers themselves jumped into the fray against with NIJISANJI VTubers, game trailers, gameplay previews, and much more.

TOKYO INDIE GAMES SUMMIT extends special recognition to this year’s partners, including sponsors Sony Interactive EntertainmentPocketpairHappinet Indie CollectionMBA InternationalPayPalHybrid SquadViviONChorus WorldwideKakehashi GamesJFR GroupAsahi Satellite Broadcasting LimitedSacra Game Music, and Game Creator’s Guild. Additionally, special thanks for supporters Indie Game IncubatorPlayX4, Kids Programming Academy, event partners gamescom latamIndia Gaming ShowIGDX, and Global Game Jam for their continued support.

“Seeing the amazing energy of creators and fans from all over to come together in Kichijoji was truly inspiring,” says Kazuniori Sakamoto, founder of Phoenixx. “We are immensely grateful for the growth of TIGS, and are putting plans in place to ensure 2026 is our biggest year to date. Stay tuned for what’s next!”

For more information, please visit the TOKYO INDIE GAMES SUMMIT official website, follow @TOKYO_IGS on X (formerly Twitter), and search for #TIGS2023, #TIGS2024, #TIGS2025 on social media.

About TOKYO INDIE GAMES SUMMIT

TOKYO INDIE GAMES SUMMIT started in 2023 in Kichijoji, Musashino City, with the aim of becoming “a place where various talents of indie game creators can gather together and be inspired to pursue their goals.”

For creators, it is “an opportunity to present their works and interact with users and creators”.

For users, it is “an opportunity to discover and experience new games and creators”.

About Phoenixx

Established in 2019 by industry veterans, Phoenixx aims to support innovative and creative developers from Japan and around the world. Its mission is to inspire and nurture the human spirit – one creator, one game, and one community at a time.

Vic

Editor / Writer / Producer For Drop the Spotlight

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