“Poker Club is going to be the ultimate poker experience when it launches this year. Not only will it fully leverage the power of next-gen PC and console technology, but more importantly it will offer players a highly immersive social experience,” said Phil Gaskell of Ripstone Games. “We’ve included everything we’ve ever wanted to see in a poker game, so that players can enjoy the fantasy of living the life of a poker pro, touring the incredible locations you might see in TV and films. The in-game Clubs and huge range of events combine to create a refreshing new poker experience, bringing players from around the world together and offering more ways to play than ever before on PC and console.”
Poker Club has been built from the ground up to offer an immersive play experience on all platforms. With a first-person viewpoint in gameplay, along with top-down cameras and cinematic angles, Poker Club delivers the true feeling of sitting at the card table like never before. There are 7 meticulously detailed arenas to play in, ranging from the grungy basement of Ralph’s Pizzeria to the glitz and glamour of Casino d’Oro, whilst advancing through the ranks to become a high roller opens up access to high-stakes tournaments at the Intensity Arena, where the big money can be won. With deep player customisation options ranging from unlockable apparel to exclusive table items, the journey from back-room card shark to poker pro has never looked this good. Poker Club will launch on PC, PlayStation 5, Xbox Series X, Nintendo Switch and current-gen consoles in 2020.
Visit the Poker Club website: https://pokerclubgame.com
Join the Poker Club Discord server: https://discord.gg/w2xQmwr
Follow Poker Club on Twitter: https://twitter.com/PokerClubGame
Follow Ripstone Games on Twitter: https://twitter.com/RipstoneGames
About Ripstone GamesRipstone® is a global independent video games label founded in 2011 by game and film industry veterans. They fully fund the development, distribution and marketing of video games made by elite creative teams. They have financed and published 19 games across 55 SKUs, with global sales of over 10 million units. |