1. The level of content in the open world is exceptionally high. Fans can’t help but compare it to GTA after experiencing it. How did you achieve such a high-quality open world?
A: We’ve seen many players comparing our game to GTA, and honestly, the team is quite flattered. We still have a long way to go to catch up.
When we set out to develop NTE, our vision wasn’t simply to create a vast open world, but to build a city that feels truly alive—a place players could lose themselves in, not just because of its size, but because of its depth. Every decision we made came back to one core objective: to create a more immersive and richly experiential urban environment.
2. The combat currently looks visually stunning, but the feel of the controls seems to have room for improvement. Will there be enhancements to the action gameplay? Are there any unique combat mechanics specific to NTE? How does the difficulty compare to other products?
A: The action gameplay is still undergoing continuous optimization and improvement. As a supernatural world, we place great importance on combat mechanics based on “Esper abilities” and “anomalies.” After the release of the first trailer, we collected player feedback on combat interactions, targeting, effects, and more, and we will implement adjustments in future updates.
3. Regarding games made with UE5, we have significant concerns about mobile adaptation. Can you share any plans in this area? Will the gaming experience for mobile players be comparable to that of PC players? Additionally, will the game size be large? Players have expressed concerns about their phones being unable to support a large game file.
A: Optimizing the multi-platform gaming experience is a priority for us, and it’s quite a challenge in the project’s development. Rest assured, we will do our utmost to ensure a smooth experience across all devices.
4. How will the connection with other players be shown? Will only some players share the same space, or will users share the world in certain areas while still enjoying their own stories?
A: This aspect is still in development, so we can’t disclose too much at this time. Overall, there won’t be mandatory interactions between players. However, you can show your friends the customized homes and modified vehicles in Hethereau, and take them for a drive—these activities will definitely be possible.
5. Finally, is there anything special you would like to say to all players?
A: We are committed to understanding what players around the world want and expect as we create a unique urban fantasy open-world game. Throughout development, we’ve put player experience first, aiming to deliver an immersive supernatural city that’s truly special to NTE. Since our first trailer, we’ve received a lot of feedback and support, which means the world to us. Thank you for your patience and trust as we keep improving and innovating. Your enthusiasm drives us, and we look forward to sharing this fantasy world with you. We hope this game lives up to your expectations!