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Message navigationMessage 13 of 1965 Previous Nextchange-formatchange-format Subject:New Trailer | Soar Like a Hawk in Skater XL’s Big Ramp

FLY HIGHER THAN A HAWK- SKATER XL UNVEILS ‘THE BIG RAMP’ AVAILABLE ON JULY 28

Houston, We Have Liftoff – Over the SoCal Desert

Easy Day Studios revealed today a new map in Skater XL for those who love the speed of downhill descents and the freedom of big-time air – Introducing ‘The Big Ramp!’ Available at launch of Skater XL on July 28 for Xbox One, PlayStation 4, and PC, ‘The Big Ramp’ is inspired by the desert-dwelling ramp structures that broke the barriers of what is possible in terms of verticality and scope in skateboarding. ‘The Big Ramp’ encompasses the many different sizes and shapes of ramps – from the backyard verts of the ’80s to the boundary-breaking mega structures of recent years. The Big Ramp is a “plywood paradise” to explore and discover technical features like quarterpipes, hips, and tabletops.

Don’t let your fear of heights keep you from nailing The Big Ramp.

Link tricks, spins, and grabs in your journey to nail the perfect run in ‘The Big Ramp’ map. Hit atmospheric heights as you launch the 135’ gap into a rainbow rail or kinked ledge. If transition tech is what you’re looking for, head over to the mini zone, chock full of smaller quarterpipes and spines. The vert ramp section comes complete with bowl corners and multiple height variations just waiting to be thrashed.  Create jaw dropping clips in the in-game replay editor as the map’s size and verticality set against the open landscape give a sense of vertigo and scale. The evolutionary game mechanics found in Skater XL allow players to seamlessly roll into and out of grinds without popping, offering some of the smoothest coping grinds and stalls ever seen in a skateboarding game.

Skater XL is the first skateboarding game to come to all major platforms in more than 10 years and offers complete physics-based gameplay with total freedom of control and expression. Play as skating icons Tiago Lemos, Evan Smith, Tom Asta or Brandon Westgate on your way to becoming a skateboarding pro or build your own character with unique characteristics and authentic gear from top skateboarding brands. Dive into the digital skate subculture with more than 60 real skate spots connected by block after block of plazas, schools, pools, buildings, car parks and corridors. With a huge modding community that has created thousands of maps, digital skate ezines, personal highlight reels, in-game brands, and tournaments, Skater XL celebrates the creativity and dedication of the skate community.

Skater XL will launch on July 28 digitally on PS4, Xbox One, and PC, and at brick and mortar retailers for PS4 and Xbox One. The Nintendo Switch will be released later this year. More announcements will be coming soon for Skater XL – be sure to follow the game on Instagram and Twitter, “Like” us on Facebook, and visit the official website, SkaterXL.com.

ABOUT EASY DAY STUDIOS
Founded in 2018 by Skater App creator and physicist Dain Hedgpeth, Jon West, former sponsored skateboarder turned game developer, and Jeff Goforth, industry veteran of 19 years and former head of skateboarding at DC Shoes, Easy Day Studios is the leader in action sports video game creation. Easy Day Studios is fully self-funded and 100% committed to the shared vision of reviving and evolving skateboarding games into what every fan has been hoping for since the birth of the genre. With decades of experience, the team is comprised of video game development and skateboarding veterans. Since Early Access launch in December 2018 and the rapid growth of the Skater XL modding community, Easy Day has also hired two former modders and continues to work directly with this community.