The Waylanders team gives the community a first look at Medieval Era content in a new video from Gamescom and reveals a new roadmap leading to launch.
A Coruña, Spain – August 31, 2020 – Gato Salvaje Studio has shown the first look at the Medieval Era coming to their time travelling RPG, The Waylanders, in early 2021. First debuted at Gamescom by IGN, The Waylanders team has given fans a taste of locations, equipment, and other changes coming to the world.
The story in The Waylanders begins in a Celtic Age of myth and magic, which Early Access players are already exploring, and continues in the Medieval period when Christianity has supplanted much of the Celtic culture, and the nearby city of Compostella has become a hub of commerce and religion.
Jumping more than a thousand years into the future brings significant change. Stone construction has overtaken wild forests, tunics and heavy armor have taken the place of robes and wraps, and metal is far more common. Time has also changed your companions. Reborn mortals must have their past selves awakened and the passage of time has been less than kind to immortal friends.
In addition to this first look at the later half of the game, the team has released an updated roadmap taking The Waylanders from its current state to launch. Gato Salvaje Studio has been releasing frequent updates to the early access version of the game, adding cinematics, missions, bug fixes, and quality-of-life features to the Celtic Era portion of the game. As shown in this new roadmap, the team will be slowing down on update frequency in favor of larger, more polished, releases.
About Gato Studio
Gato Salvaje, an indie studio based out of A Coruña, Spain was created in 2010 with the aim of becoming a benchmark in the national production of video games. In the past 8 years, they have created four games and are eagerly working on their next massive project, The Waylanders.