Kaizen Game Works debuts Brand New Trailer for Promise Mascot Agency at Tokyo Game Show!

Kaizen Game Works debuts Brand New Trailer for Promise Mascot Agency at Tokyo Game Show!

London, UK – 26th September, 2024 – Kaizen Game Works, developers of critically acclaimed Paradise Killer (2020), offer a brand new look at their latest title Promise Mascot Agency as part of Tokyo Game Show’s feature indie showcase, with a thrilling new trailer being featured! Manage mascots, fight corruption, repay old debts, play card-games and comfort crying blocks of sentient Tofu – all while piecing together the mystery of your past.

The new trailer reveals a closer look at even more of the weird and wonderful mascots that inhabit this cursed Japanese town. Business Cat! Lamp Eye Bat? Oh My! You’ve got to befriend them all – even the homicidal ones. Negotiate their contracts, get them into work, and create the best, most profitable, mascot agency the world has ever seen!

It’s a big job, but luckily your devoted Assistant Manager, Pinky☆, is here to help you every step of the way. Whether it’s helping you relate to her mascot kin, or burying a body, she’s 100% committed to the cause. With the help of your severed pinky-finger friend, you’ll spread the name of Promise Mascot Agency far and wide, restoring glory to the agency, the mascots, and yourself!

“Japanese games are the best, and now here we are, with a stage demo and trailer at the Tokyo Game Show! WOW!” said Oli Clarke Smith, Game Director “It is an honour to have our game played live by the nicest man in games, Shuhei Yoshida. We hope you enjoy his stage show and our new trailer. Mascots rule!”
Promise Mascot Agency will be available on PC and Consoles early 2025!

About Kaizen Game Works
Kaizen Game Works is a UK-based independent game studio formed in 2018 by two veterans of the UK games industry. Drawing on their experience working on BAFTA-winning AAA narrative games and wildly popular high end mobile games, Kaizen Game Works wants to change the rules around game narratives and how players experience them. With a focus on player agency and story interaction, Kaizen wants to allow players to craft their own tales and express themselves within games.