In Humankind, players can not only customize the external appearance of their personal avatar. The personality traits of the “AI” that it represents during its absence can also be individually influenced.
Episode # 9 “AVATAR & AI” of the “Feature Focus” series by Humankind depicts the options for designing the appearance and personality and is available on YouTube
In Humankind all civilizations are represented by an avatar and as a player you have the opportunity to design this avatar in a variety of ways and to share it with others.
Creating an avatar for yourself is fun for individual players, but it really comes into its own with friends. Of course friends see their own avatar when playing multiplayer rounds. In addition, you can share your own avatar with friends via Games2Gether , so that they can compete against the avatar as a representative, even if you are not sitting at the PC.
Adjustments are not only possible visually, but can also affect the personality of the avatar. These AI adaptations, i.e. individualizations of the personality of the virtual representative, are subject to three aspects:
- Archetypes: The basic tendencies and behavior of the avatar. Do you plan ahead or as you like? Are they reliable allies or do they stab you in the back when things get tight? And will they resent you if you treat them the same way? You can influence these peculiarities on different axes in every direction, but one movement always influences so many peculiarities that one should proceed with caution.
- Tendencies: Much more specific than the archetypes. They represent a kind of quirks or maybe even obsessions that your own avatar has. Do they never give up and fight to the bitter end or refuse to never surrender under whatever conditions? Your own avatar can do that too. Or maybe someone loves the idea of picking an ancient culture and bringing it to the immediate present? You can get your own avatar to pursue the same goal.
- Strengths : Finally you can give your own avatar different strengths – passive bonuses with which you can round off the playing style of your own avatar. If you, as a player, are devoted to warfare and love the battles in Humankind, then you might want to strengthen the symbolic units of the avatar. If research and trade are preferred, small improvements in the areas of science and economy are certainly possible.
Of course, some of these options and combinations can be stronger than others, so they are assigned a score that players will have to spend in order to add them to their avatar. Other options may not be available to you at first and will only be unlocked once you have achieved success in the game.
The group’s publishing activities, marketing and distribution extend throughout Europe, America, Australia and Asia. Koch Media has more than 25 years of experience in the digital media business and has risen to become a leading global publishing partner. The Koch Media Group runs a multi-label strategy with fully owned publishing unit s such as Deep Silver, Milestone, Vertigo Games and Ravenscourt which publish games for consoles, PC and VR platforms across all physical and digital channels.
Additionally, as global publishing partner Koch Media has formed long-term multi-national publishing collaborations with numerous game publishers including Bethesda, Capcom, Codemasters, Konami, Koei Tecmo, Sega, Square Enix, Warner Bros and many others. With its parent company in Höfen, Austria, and the Publishing HQ in Munich, Germany, Koch Media owns local publishing companies in Germany, UK, France, Spain, Italy, Sweden, the Netherlands, Austria, Switzerland, Poland, Australia, the United States as well as Japan and Hong Kong.
The Koch Media Group owns seven game development studios: Deep Silver Volition (Champaign, IL / USA), Deep Silver Dambuster Studios (Nottingham / UK), Deep Silver Fishlabs (Hamburg / Germany), Warhorse Studios (Prague / Czech Republic), Milestone (Milan / Italy), Voxler (Paris / France) and Vertigo Games (Rotterdam / The Netherlands). Additionally, the Koch Media Group collaborates with numerous independent development studios around the world.
Part of the Koch Media Group is also Koch Films, a European independent film distributor with business primarily in Germany, Switzerland, Austria and Italy as a cinema, TV, online and Home Entertainment distributor. The Koch Media Group also owns Gaya Entertainment, a leading video game merchandise company in Munich, Germany, and the Quality Assurance Facility in Olomouc, Czech Republic.
Koch Media is an Embracer Group company.