|Two Brand New Heroes for February
Elisabeth and Gerda join the ranks of KOH with today’s update. An archer and a priest respectively, both heroes bring a lot to the table when it comes to battle.
Elisabeth – Light & Dark Summon / Spirit Summon – Five Star Dark Hero
A ranged archer hero that uses her hit points as a way to inflict enormous damage to enemies from a distance, Elisabeth has the ability to inflict a lot of damage while also stealing life from her foes when using one of her skills. Elisabeth also has the ability to to heal herself by taking a small amount of HP from her allies each turn.
Gerda – Drop Rate UP / Spirit Summon – Five Star Water Hero
A ranged priest hero who uses her holy power to potent allies with ice while she continuously heals her friends, Gerda is all about support. She heals allies whenever her buff disappears, at which point an ally may additionally gain a powerful shield to protect them from incoming attacks. And of course, Gerda can grant a Reflect Debuff bonus to her allies through one of her own skills – making it so that when enemies cast a debuff, it’s reflected right back at them.
While players are waiting for March’s big content update, they’ll have a slew of new challenges to tackle via the updated Alter Realm Battle mechanics. Starting this month, the Alter Realm game mode will be revitalized by improved difficulty levels, faster boss movement, improved strategic choices, and a shortened overall time needed to take on the bosses. Then, in March’s update, Alter Realm battles will receive renewed rewards and additional improvements for players’ enjoyment.
But what’s this you say, about the Labyrinth coming in March?
Introducing the Labyrinth
The Labyrinth is a new game mode where players mobilize all Heroes owned to reach the highest floor as possible for fantastic rewards. All battles are played in auto-combat and before the start of battle, you can select the location to start. When the battle ends normally, Ally / Enemy HP is not healed – you’ve got to try to make it as far as you can without perishing.
One floor consists of individual stages with multiple routes to choose from. And in each stage, you not only battle against enemies, but various events occur such as hero recovery and unexpected traps. The Labyrinth resets once every specific cycle, but if you have previously completed some floors, you can start from where you once were.
We look forward to sharing more about the Labyrinth with you in the weeks to come. For now, please find all the details about today’s update on our official Facebook Page.
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