São Paulo, Brazil (May 11, 2021) — GameJam+ — a yearly video game development marathon established to foster and mentor new independent studios and support their entry into the global video game industry — is thrilled to announce the winners for this year’s event! Although there were a multitude of incredible entries from the competitors, only one can walk away with the title of “Game of the Year”. However, in its mission to help nurture and cultivate the amazing talent that participated in the event, GameJam+ has a total of 16 different categories, including “Best Social Impact” and “Best in Diversity”, showcasing the incredible potential of the medium to reach across all channels and impact society. This year’s big winner came from the State of Amazonas, one of Brazil’s most struggling regions, proving that creativity and innovation — along with passion for game design — doesn’t require a massive budget or AAA studio.
Being a truly international event, the 5th edition of GameJam+ featured entries from all over the world. Entries represented 60 cities across 22 countries, 1,100 participants, 800 volunteers, and more than 2,000 hours of lectures, workshops, and individual mentorship. 281 titles made in the first stage alone, with a select 92 making it to the big final.
GameJam+ 2020 Winners Include:
- Game of the Year: Do not Disturb, from Hollow Harpy
- Best Gameplay: Tacape, from Really Long Birds
- Best Pitch: Feylines, from SadStudents
- Best in Diversity: Amazon Cries for Freedom, from lunncreative
- Best Social Impact: Have a Good One, from Eva Vital & Isaque Sanches
You can watch Game of the Year Announcement here: https://uberstrategist.link/GJPlus_GOTY_DL
Watch the opening of the Grand Final here: https://uberstrategist.link/GameJamPlus_Final_YT
Stay connected by following GameJam+ on Instagram, YouTube, Facebook, and Twitter.
About GameJam+
GameJam+ is a game development marathon with a primary goal of fostering the creative economy industry with new games, companies, and engaged communities while uniting the strength and interests of different developer hubs around the world. GameJam+ aims to exhibit the existence of and potential in independent games, further stimulating developers to create and view the concept of video game creation as a business.
Its fifth edition, divided into four stages taking place over seven months, will feature 20 countries, more than 1,000 participants, 281projects — 92 of which will be incubated over 2 months — and 1,000 volunteers. GameJam+ partners with renowned companies such as Sebrae, Nuuvem, Google, Poki, UK consulate, Big Festival, Gazeus, and Unity.
To learn more about GameJam+, please visit the official website: www.gamejamplus.com.